SANDBOX

==This is a "sandbox" for us to use to have fun exploring how easy it is to add content to a wikispace. Feel free to try out some of the various tools. A sandbox is a space to explore new technologies, to play if you will, with like-minded educators, to share ideas, ask questions, test-drive the technology in a friendly environment.==

Sandbox--try some of these :-) Skills you should learn (from left to right above) -- Oh and click floating toolbar before you start your sandbox time. Make each edit and save. Experiment here. Bold; Italic; DON"T use underline -- just for hyperlinks. Use the drop down box and change headings. Be sure to click save and look at it. See what happens with the table of contents. Make a numbered list. Make a bulleted list. Make a hyperlink. Break a hyperlink. Play with the "picture" button. Play with the "video" or "widget" button.


 * Ideas shared by teachers on a social networking wikispace created by David Warlick. Feel free to add to this list and share some of your own ideas for ways you might use social networking in your classroom.** **You could also try to create a hyperlink with one of the websites mentioned below. :-)** **Feel free to play around with the text and links below--it's just here to provide some content for editing and playing on a wikispace.**

What is Social Networking?

 * Social networking is the process of initiating, developing and maintaining friendships and colleagial or professional relationships for mutual benefit. Current discussions surrounding social networking deal with web-based or technology-mediated tools, interactions, and related phenomena, but social networking occurs in many forms, including face to face.
 * Much technology-facilitated social networking is done in the form of person-to-person exchanges that can be classified as question and answer, point and counterpoint, announcement and support.
 * Technologies that facilitate social networking tend to emphasize ease of use, spontaneity, personalization, exchange of contacts, and low-end voyeurism.Some technologies that are often considered social networking technologies may not be socially oriented in and of themselves, but the communities that form around such technologies often demonstrate key elements of social networking (for example, the discussion communities that form around collaboratively authored wiki content).
 * Some examples of popular social networking technologies include:
 * asynchronous discussions via discussion boards or newsgroups
 * instant messaging, e.g. MSN, AIM, and ICQ
 * text-messaging or SMS
 * message logging and sharing, such as [|Twitter] and [|Twitterific]
 * document sharing and controlled collaborative authoring, such as [|Zoho] or [|Google Docs] & Spreadsheets
 * loosely structured collaborative authoring and information sharing, such as Wikipedia (I don't know if this is social enough)
 * photo sharing, such as [|Flickr] and Picasa
 * video sharing, such as YouTube and TeacherTube
 * blogs (life-sharing, news analysis, and editorializing)
 * online communities, such as Ning, [|Facebook], etc.
 * Second Life and Teen Second Life - sort of a combination of many of the above communication and collaborative tools

Classroom/Instructional uses and ideas for incorporating social networking (brainstorming-add your ideas)
Test for uploading and resizing images:



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Test for embedding a Livebinder

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Embedding a Public Shelf for Classroom 2.0 LIVE

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